Work / Product UX/UI / GAME · Design system
A redesign with a system underneath
Project 07 of 25 in the archive 07 of 07 in Product design UX/UI See the whole discipline ↗
The brief
A games retail home page has to carry campaigns, new releases, pre-orders and pre-owned stock without every block inventing its own style.
So the work started underneath.
How it was solved
The palette and the button states were settled before a single page was laid out, with the variants written down — default, hover, focus, disabled — so the team could build new blocks without asking.
The home page is the first use of the system, not the other way round.
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