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Work / Product UX/UI / GAME · Design system

A redesign with a system underneath

A redesign proposal for GAME's website, solved as a system rather than a screen: colours and components first, then the home page that uses them.

Redesign and design system — 2024

Project 07 of 25 in the archive 07 of 07 in Product design UX/UI See the whole discipline ↗

GAME — cover

Client

GAME

Discipline

Product design UX/UI

Year

2024

Role

UI and design system

The brief

A games retail home page has to carry campaigns, new releases, pre-orders and pre-owned stock without every block inventing its own style.

So the work started underneath.

How it was solved

The palette and the button states were settled before a single page was laid out, with the variants written down — default, hover, focus, disabled — so the team could build new blocks without asking.

The home page is the first use of the system, not the other way round.

Palette and colour usage
Palette and colour usage
Buttons and their states
Buttons and their states

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